![]() ![]() An evolving colony also attracts bandits, but the guarded gate can protect the colony against most weak attackers. This also opens up the colony for survivor groups that start arriving with requests to join the colony. It was not a review but i feel that i haved to much to do with the bronze update and now to much to wait actually. The gate opens up the world around the colony for exploration and sending specialists beyond the colony becomes possible. Ĭlean the map (with 3 cleaners the more quickly !) !)and get 100 researchs, this time get 100 people and clean the map'( with 3 cleaners on the end.) So if i will may understood the new rules : latest best tools and clothes are only given by camp in the map world, the most of the building ressources by a lot of trading ,cos i was always blocked by a lack of work force?!. Only uppgraded tenements give a normal nativity. tents uppgraded to the maximum (ilike i have do )was totally useless. With the extractor, plastic coming in mass, and i may put a number limited to get to workers more.weirdly a new babie came in a tent very quickly but after no more than 5.Silly like i am, i was thinking that put a maximum of refugee camp was the only thing to do.but no!! elders came to die quicklly. and i get no specialists to help me at the beginning. like before, i must put my first camp just after the "gate". and continue the game still the last milestone.īut. ![]() PPPFFFUUUIITTT!Īfter i was able to repaired alls my buildings. be able to finally built a plastic extractor. ^^ĬORRECTION.after taking my last save, in extremies, I was able to build only one battery rack. Peace at it souls, that was a good game. game over ^^ simply cos i must repared each building with. of course.impossible to find on the world map. before i got more plastic than i may use, now i must stop the game cos the lack of plastic and now. I meet the same trouble with my last game opened after the last patche. ![]()
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